too good vs SOA
Updated just now
| Player | ACS | KKills | DDeaths | ADR | FKFirst K | FDFirst D | KAST | HS%HS % |
|---|---|---|---|---|---|---|---|---|
Astra | 331 | 20 | 6 | 192 | 4 | 1 | 80% | 35% |
Breach | 251 | 15 | 8 | 151 | 3 | 0 | 100% | 17% |
Fade | 243 | 13 | 7 | 158 | 1 | 0 | 93% | 26% |
Killjoy | 242 | 13 | 7 | 173 | 1 | 0 | 93% | 21% |
Jett | 196 | 11 | 6 | 133 | 5 | 0 | 87% | 25% |
Head-to-Head
vs
Astra
slicings
Jett
Rascal
100
331ACS217
3.33K/D0.86
20Kills12
6Deaths14
8Assists0
192ADR131
80%KAST47%
35%HS%33%
4FK1
1FD5
slicings led with 3.33 K/D (+2.48)
Side Info
too goodSquad of Aces
atk def
13
rounds won
3
10
2
rounds won
2
0
too good led regulation 13–2, stronger on defense
Momentum
too goodSOA
PistolEco win
Economy Timeline
too good(18k avg)SOA(7k avg)
Eco wins: 1 / 2
tootoo good
SOASOA
eco force pistol full
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