V1 vs RunAway
Updated just now
Combined series stats
| Player | ||||||||
|---|---|---|---|---|---|---|---|---|
Yoru | 270 | 20 | 19 | 170 | 4 | 3 | 73% | 36% |
Raze | 228 | 17 | 16 | 171 | 2 | 4 | 64% | 30% |
Skye | 224 | 17 | 16 | 140 | 1 | 3 | 82% | 26% |
Viper | 188 | 17 | 14 | 120 | 1 | 3 | 73% | 25% |
Astra | 88 | 6 | 16 | 60 | 0 | 1 | 64% | 13% |
Head-to-Head
vs
62
270ACS255
1.05K/D1.00
20Kills19
19Deaths19
3Assists5
170ADR158
73%KAST73%
36%HS%22%
4FK8
3FD5
florescent led with 170 ADR (+12)
Side Info
Version1RunAway
atk def
1
2
3
4
5
6
7
8
9
10
11
12
side swap
13
14
15
16
17
18
19
20
21
22
9won
5 4
13won
8 5
RunAway led regulation 13–9, stronger on attack
Momentum
V1RunAway
PistolEco win
EliminationDefuseDetonationTimePistolEco win
Economy Timeline
V1(12k avg)RunAway(15k avg)
Eco wins: 4 / 4
V1V1
RunRunAway
eco force pistol full