GTH vs Near Reality Squad
Updated just now
| Player | ||||||||
|---|---|---|---|---|---|---|---|---|
Raze | 279 | 22 | 18 | 177 | 2 | 4 | 79% | 20% |
Brimstone | 264 | 23 | 16 | 172 | 1 | 1 | 83% | 45% |
Yoru | 237 | 21 | 17 | 149 | 5 | 6 | 63% | 26% |
Viper | 199 | 16 | 14 | 140 | 2 | 1 | 71% | 27% |
Fade | 108 | 10 | 13 | 68 | — | 2 | 71% | 24% |
Side Info
Game TheoryNear Reality Squad
atk def
1
2
3
4
5
6
7
8
9
10
11
12
side swap
13
14
15
16
17
18
19
20
21
22
23
24
11won
7 4
13won
8 5
Near Reality Squad led regulation 13–11, stronger on attack
Momentum
GTHNear Reality Squad
PistolEco win
EliminationDefuseDetonationTimePistolEco win
Economy Timeline
GTH(13k avg)Near Reality Squad(15k avg)
Eco wins: 5 / 5
GTHGTH
NeaNear Reality Squad
eco force pistol full